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	<title>WangWiki - User contributions [en]</title>
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	<updated>2026-08-13T21:20:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=313</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=313"/>
		<updated>2026-08-10T07:42:15Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_469.zip Zilla Dorms v1_469]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=312</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=312"/>
		<updated>2026-08-02T05:48:58Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_468.zip Zilla Dorms v1_468]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=311</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=311"/>
		<updated>2026-07-30T06:52:45Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_467.zip Zilla Dorms v1_467]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=310</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=310"/>
		<updated>2026-07-26T22:48:56Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_464.zip Zilla Dorms v1_464]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=309</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=309"/>
		<updated>2026-07-23T11:39:45Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_460.zip Zilla Dorms v1_460]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=308</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=308"/>
		<updated>2026-07-22T10:38:41Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_457.zip Zilla Dorms v1_457]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=307</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=307"/>
		<updated>2026-07-21T21:51:39Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDormsV1_454.zip Zilla Dorms v1_454]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=WangBang&amp;diff=306</id>
		<title>WangBang</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=WangBang&amp;diff=306"/>
		<updated>2026-07-14T14:38:02Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WangBang.png|right|thumb|320px|hot wangbang moment]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;WangBang&#039;&#039;&#039;&#039;&#039; is a competitive multiplayer game mode in [[Shadow Warrior]], similiar to BloodBath in Blood. Whoever gets the most kills until the kill limit or a timer runs out wins the match. &lt;br /&gt;
&lt;br /&gt;
Additionally, players had a &amp;quot;Play with Nuke&amp;quot; option upon starting a match, disabling which would result in all [[nuclear warheads]] replaced with [[missiles]] - that might be the first ever instance of a multiplayer game allowing to disable casual gameplay elements for the sake of sportsmanship.&lt;br /&gt;
&lt;br /&gt;
WangBang action on [[TEN]] played a significant role in Shadow Warrior history, with many prevailing wangers first impression of the game being there.&lt;br /&gt;
&lt;br /&gt;
== Fun stuff ==&lt;br /&gt;
*[[Wang&#039;s head]]&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://desomorphine.ru/sw/demos/ WangBang Demo Archive]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=305</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=305"/>
		<updated>2026-04-30T04:13:53Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox_game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;Featured page - [[Zilla Dorms]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;[[File:Zilla_Dorms_-_Main_area.png|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zilla Dorms]] is intended to be impossible to fully control in WangBang. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win. The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Infobox/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Welcome to WangWiki, a Shadow Warrior wiki where Ancient Chinese Secrets are revealed!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:WangWiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:cookie.png]] Fortune Say: &amp;lt;s&amp;gt;Make sure to [https://desomorphine.ru/sw/wiki/index.php?title=Special:CreateAccount&amp;amp;returnto=Main+Page create an account] if you wish to contribute, that would bring you great honor.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: red&amp;quot;&amp;gt;&lt;br /&gt;
The registrations are currently disabled due to ongoing spam attacks. Please request for an account by sending a mail to mawxiwtz(at)desomorphine.ru&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of current pages ==&lt;br /&gt;
*[[Zilla Dorms]]&lt;br /&gt;
*[[Evil Ninja]]&lt;br /&gt;
*[[House of Wang]]&lt;br /&gt;
*[[Heavy Metal]]&lt;br /&gt;
*[[WangBang]]&lt;br /&gt;
*[[Wang&#039;s head]]&lt;br /&gt;
*[[TEN]]&lt;br /&gt;
*[[Coolie]]&lt;br /&gt;
*[[ProArena]]&lt;br /&gt;
*[[NukemNet]]&lt;br /&gt;
*[[VoidSW]]&lt;br /&gt;
*[[Shadow Warrior]]&lt;br /&gt;
*[[TCRF backup]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=259</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=259"/>
		<updated>2026-04-27T06:11:48Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDorms_v416.zip Zilla Dorms v1_416]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=258</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=258"/>
		<updated>2026-03-17T01:52:53Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visually detailed map, containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
*In the spectator area is a switch. Pressing it would open the door to Master Leep&#039;s Temple located past the ladder.&lt;br /&gt;
*If you hit the gong, it will drop a medkit.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;GVwvqCjUBrw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=257</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=257"/>
		<updated>2026-03-07T17:52:16Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visually detailed map, containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
*If you hit the gong, it will drop a medkit.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;GVwvqCjUBrw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=256</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=256"/>
		<updated>2026-03-07T16:44:18Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visually detailed map, containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;GVwvqCjUBrw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=255</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=255"/>
		<updated>2026-03-07T16:43:41Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visually detailed map, containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=254</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=254"/>
		<updated>2026-03-07T16:06:32Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visualy detailed map, containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=253</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=253"/>
		<updated>2026-03-07T16:06:18Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads and a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=252</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=252"/>
		<updated>2026-03-07T15:59:06Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. &lt;br /&gt;
&lt;br /&gt;
It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=251</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=251"/>
		<updated>2026-03-07T15:58:20Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard], and a part of [[SWC20]] WangBang episode. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=250</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=250"/>
		<updated>2026-03-07T15:44:38Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard]. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;hBd2Y3-N1Kk&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;PFTwXBHLqbU&amp;lt;/youtube&amp;gt; &amp;lt;youtube&amp;gt;Z42Y0rec78E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=249</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=249"/>
		<updated>2026-03-07T15:38:32Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard]. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
*[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=248</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=248"/>
		<updated>2026-03-07T15:38:23Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard]. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
[https://swcentral.weebly.com/proarena.html ProArena page on SWC]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=247</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=247"/>
		<updated>2026-03-07T15:36:09Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map [https://planetquake.gamespy.com/View3681.html?view=Guides.Detail&amp;amp;id=128&amp;amp;game=3 The Fragging Yard]. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=246</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=246"/>
		<updated>2026-03-07T15:34:16Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|quotation=&amp;quot;Map construction started in fall of 2011 and eventually dubbed &amp;quot;completed&amp;quot; on December 04 2012.(It wouldn&#039;t surpise me if I have up to 48 hours wrapped up in creation and testing.) I&#039;ve tried to squeeze the limited number of tricks I know of with the Sw build editor into this map&amp;quot; |attributedTo=Robman}}&lt;br /&gt;
[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, as well as rotating items added in by [[Maligned]]. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=245</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=245"/>
		<updated>2026-03-07T15:30:56Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, and rotating items. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
[https://desomorphine.ru/sw/files/proarena.zip ProArena]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=244</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=244"/>
		<updated>2026-03-07T15:26:23Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, and rotating items. It&#039;s also merged with [[Master Leep&#039;s Temple]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=243</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=243"/>
		<updated>2026-03-07T15:24:06Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, and rotating items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for a translucent red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=242</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=242"/>
		<updated>2026-03-07T15:22:31Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: /* List of current pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox_game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;Featured page - [[Zilla Dorms]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;[[File:Zilla_Dorms_-_Main_area.png|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zilla Dorms]] is intended to be impossible to fully control in WangBang. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win. The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Infobox/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Welcome to WangWiki, a Shadow Warrior wiki where Ancient Chinese Secrets are revealed!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:WangWiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:cookie.png]] Fortune Say: Make sure to [https://desomorphine.ru/sw/wiki/index.php?title=Special:CreateAccount&amp;amp;returnto=Main+Page create an account] if you wish to contribute, that would bring you great honor.&lt;br /&gt;
&lt;br /&gt;
== List of current pages ==&lt;br /&gt;
*[[Zilla Dorms]]&lt;br /&gt;
*[[Evil Ninja]]&lt;br /&gt;
*[[House of Wang]]&lt;br /&gt;
*[[Heavy Metal]]&lt;br /&gt;
*[[WangBang]]&lt;br /&gt;
*[[Wang&#039;s head]]&lt;br /&gt;
*[[TEN]]&lt;br /&gt;
*[[Coolie]]&lt;br /&gt;
*[[ProArena]]&lt;br /&gt;
*[[NukemNet]]&lt;br /&gt;
*[[VoidSW]]&lt;br /&gt;
*[[Shadow Warrior]]&lt;br /&gt;
*[[TCRF backup]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=241</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=241"/>
		<updated>2026-03-07T15:21:43Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;ProArena&amp;lt;/strong&amp;gt; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard. It&#039;s a visualy detailed map containing attractions rarely seen on WangBang maps, such as jump pads, a spectator area, and rotating items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for an opaque red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:ProArena.png&amp;diff=240</id>
		<title>File:ProArena.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:ProArena.png&amp;diff=240"/>
		<updated>2026-03-07T15:18:23Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:ProArenaSpec.png&amp;diff=239</id>
		<title>File:ProArenaSpec.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:ProArenaSpec.png&amp;diff=239"/>
		<updated>2026-03-07T15:15:18Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=238</id>
		<title>ProArena</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=ProArena&amp;diff=238"/>
		<updated>2026-03-07T15:14:23Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: Created page with &amp;quot;Main area Spectator area entry  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ProArena&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a WangBang map, inspired by Quake 4 map The Fragging Yard.  &amp;lt;center&amp;gt;&amp;#039;&amp;#039;&amp;#039;Level Designer:&amp;#039;&amp;#039;&amp;#039; Robman&amp;lt;/center&amp;gt;  == Secrets == *To the right of rail gun is an entrance to spectator area, look for an opaque red arrow and duck to access it.  Category:Levels Category:WangBang&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProArena.png|right|thumb|320px|Main area]]&lt;br /&gt;
[[File:ProArenaSpec.png|right|thumb|320px|Spectator area entry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;ProArena&#039;&#039;&#039;&#039;&#039; is a [[WangBang]] map, inspired by Quake 4 map The Fragging Yard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[Robman]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
*To the right of [[rail gun]] is an entrance to spectator area, look for an opaque red arrow and duck to access it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]] [[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:Cookie.png&amp;diff=237</id>
		<title>File:Cookie.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:Cookie.png&amp;diff=237"/>
		<updated>2026-03-06T23:55:11Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: Protected &amp;quot;File:Cookie.png&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:WangWiki.png&amp;diff=236</id>
		<title>File:WangWiki.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:WangWiki.png&amp;diff=236"/>
		<updated>2026-03-05T01:09:46Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: Protected &amp;quot;File:WangWiki.png&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:Haunted.png&amp;diff=235</id>
		<title>File:Haunted.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:Haunted.png&amp;diff=235"/>
		<updated>2026-02-24T22:55:00Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Wang%27s_head&amp;diff=234</id>
		<title>Wang&#039;s head</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Wang%27s_head&amp;diff=234"/>
		<updated>2026-02-24T22:54:30Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:wanghead.png|right|thumb|320px|Wang&#039;s head]]&lt;br /&gt;
[[File:haunted.png|right|thumb|320px|haunted wang head]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Wang&#039;s head&#039;&#039;&#039;&#039;&#039; is a fun little mechanic exclusive to [[WangBang]] game mode: if the wanger gets gibbed and refuses to respawn his indestructible head stays on the ground. It can be rotated manually as well as kicked around by nearby players, and pressing the fire button will make it spit blood, dealing a small share of damage to nearby wangers. &lt;br /&gt;
&lt;br /&gt;
Death by spit registers as suicide, and is an extremely rare occurance in a real WangBang.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;cnONVkNRkWU&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=233</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=233"/>
		<updated>2026-02-22T01:06:55Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=O3QSGa5bJUw&lt;br /&gt;
|alignment=right&lt;br /&gt;
|width=320&lt;br /&gt;
|height=200&lt;br /&gt;
}}&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDorms.zip Zilla Dorms v1_407]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=232</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=232"/>
		<updated>2026-02-21T23:45:40Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer.&lt;br /&gt;
&lt;br /&gt;
Command line arguments can be viewed with &amp;lt;code&amp;gt;-?&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=231</id>
		<title>Zilla Dorms</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Zilla_Dorms&amp;diff=231"/>
		<updated>2026-02-21T13:11:46Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Zilla_Dorms_-_Main_area.png|right|thumb|320px|Main area]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Zilla Dorms&#039;&#039;&#039;&#039;&#039; is a work in progress [[WangBang]] map with singleplayer support planned for the future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Level Designer:&#039;&#039;&#039; [[La Wong]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Zilla Dorms is intended to be impossible to fully control in [[WangBang]]. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win.&lt;br /&gt;
The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Even an evil mastermind like Zilla needs college graduates to support his evil plans.&lt;br /&gt;
The dorms contain research labs, offices, and living spaces for students of evil. The students were tasked with creating new weapons of mass destruction for Zilla.&lt;br /&gt;
&lt;br /&gt;
After Zilla discovered how to unleash creatures from the shadow realm, he felt there was no reason to keep his human peers around. He sent his forces to invade the dorms and bring back any useful technology and weapons by force.&lt;br /&gt;
&lt;br /&gt;
== The Janitor ==&lt;br /&gt;
The dorms are not a peaceful place. Infighting happens frequently with so many unstable evil people in the same place.&lt;br /&gt;
The janitor was handpicked by Zilla to clean up the dorms when the fighting is over. The janitor takes pride in his work, whizzing bullets hardly faze him.&lt;br /&gt;
&lt;br /&gt;
Notably, there are multiple wet floor signs and bloodstains throughout the map. The Janitor may be missing in action.&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
* Hidden behind the janitor&#039;s painting in the station is his beer, as well as a button to open up his gear stash; containing kevlar armor, missiles, and railgun rods.&lt;br /&gt;
* In the station bathroom there is a paper on the wall that says &amp;quot;pull&amp;quot;. Pulling this paper will raise the map outside to reveal some shotgun shells and a grenade launcher.&lt;br /&gt;
* There is a hole in the ceiling of the station, climb up to find a fortune cookie and a guardian head.&lt;br /&gt;
* In the dojo connected to the train station, there is a gong. Ringing it will open up a room with a railgun, night vision googles, and a nuclear warhead.&lt;br /&gt;
* Also in the dojo, there is a wide painting on the wall above the area with all of the training dummies. You can pass through this painting, and inside you will find a fortune cookie, some grenades, a smoke bomb, a missile launcher, and an uzi.&lt;br /&gt;
* On the balcony/walkway above the train station, there is a pile of boxes. Climb up and enter the window to find an office with a heat seeking card next to a computer and a fortune cookie in its vents. Connected to those vents is a room with a magic ball and a screen. In [[WangBang]], the screen will show the view of other players.&lt;br /&gt;
* On the other side of the tan brick wall in the courtyard, there are some trees with regular armor hanging from them. Underneath the armor is a medkit.&lt;br /&gt;
* On top of the dorms, near the wind chimes, there is a room with sunlight streaming through the ceiling over some plants. On a nearby wall is an ornament, and using it will slide a nearby bookshelf to reveal a fortune cookie and a grenade launcher.&lt;br /&gt;
* Right outside of the game room is a damaged pachinko machine. You can lower the machine to reveal a guardian head.&lt;br /&gt;
* There is a window glowing yellow near the bridge, you can pass through the window under it to enter an office with a guardian head, a fortune cookie, and regular armor.&lt;br /&gt;
* In the secret office near the bridge, you can lower the filing cabinet to find some crabs worshipping railgun rods.&lt;br /&gt;
* Outside and below the hallway connecting the tower to the dorms, there is a metal platform. From that platform, you can crawl through a nearby window to find a ripper heart.&lt;br /&gt;
* There is a fire escape on the side of the tower that comes out of the water. If you jump onto the railing at the top, you can then jump even higher onto the metal beams attached to the tower. There is a fortune cookie on them.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a tall pillar. On top of the pillar is kevlar armor. To reach the kevlar armor, you need to hit the nearby gong which will lower the pillar.&lt;br /&gt;
* Near the bridge on the nature side of the map, there is a long stone wall. There is a crack in this wall that can be blown open to reveal some shotgun shells, grenades, and a fortune cookie.&lt;br /&gt;
* On the nature side of the map, there is a tiny waterfall. You can jump up it from the top of a nearby tree, granting you a fortune cookie and some railgun rods.&lt;br /&gt;
* On the nature side of the map, there is a large waterfall. It is possible to jump up onto it, and on one of the rocks there will be a fortune cookie.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ZDorms1.png&lt;br /&gt;
Image:ZDorms2.png&lt;br /&gt;
Image:ZDorms3.png&lt;br /&gt;
Image:ZDorms4.png&lt;br /&gt;
Image:ZDorms5.png&lt;br /&gt;
Image:ZDorms6.png&lt;br /&gt;
Image:ZDorms7.png&lt;br /&gt;
Image:ZDorms8.png&lt;br /&gt;
Image:ZDorms9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*[https://desomorphine.ru/sw/files/ZillaDorms.zip Zilla Dorms v1_407]&lt;br /&gt;
&lt;br /&gt;
[[Category:WangBang]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=230</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=230"/>
		<updated>2026-02-21T09:12:58Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues often related to OpenGL renderer, and inconsistencies with original game specifically related to software renderer.&lt;br /&gt;
&lt;br /&gt;
Command line arguments can be viewed with &amp;lt;code&amp;gt;-?&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=229</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=229"/>
		<updated>2026-02-21T09:12:23Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues often related to OpenGL renderer, and inconsistencies with original game specifically related to software renderer.&lt;br /&gt;
&lt;br /&gt;
Command line arguments can be viewed with &amp;lt;pre&amp;gt;-?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=228</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=228"/>
		<updated>2026-02-21T09:12:09Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues often related to OpenGL renderer, and inconsistencies with original game specifically related to software renderer.&lt;br /&gt;
&lt;br /&gt;
Command line arguments can be viewed with &amp;lt;pre&amp;gt;-?&amp;lt;/pre&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=227</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=227"/>
		<updated>2026-02-21T09:11:25Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues often related to OpenGL renderer, and inconsistencies with original game specifically related to software renderer.&lt;br /&gt;
&lt;br /&gt;
Command line arguments can be viewed with -?.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=226</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=226"/>
		<updated>2026-02-21T09:05:58Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues often related to OpenGL renderer, and inconsistencies with original game specifically related to software renderer.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=225</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=Main_Page&amp;diff=225"/>
		<updated>2026-02-21T09:00:35Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: /* List of current pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox_game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;Featured page - [[Zilla Dorms]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;[[File:Zilla_Dorms_-_Main_area.png|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;infobox-table&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zilla Dorms]] is intended to be impossible to fully control in WangBang. Its many branching paths and item spawns makes it an ideal map to fight on if your opponent relies on map control to win. The map consists of two sides. Each side has a hidden kevlar armor pickup. There is a bridge connecting both sides, with a train that moves back and forth, giving protection to those who use it to cross.&lt;br /&gt;
&lt;br /&gt;
The dorms side consists of a train station, a courtyard, a tower, and many more levels and rooms, most with multiple entrances and exits. The nature side is much smaller and consists mostly of open air, but also has some trenches and a training area in a cave with a waterfall.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Infobox/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Welcome to WangWiki, a Shadow Warrior wiki where Ancient Chinese Secrets are revealed!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:WangWiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:cookie.png]] Fortune Say: Make sure to [https://desomorphine.ru/sw/wiki/index.php?title=Special:CreateAccount&amp;amp;returnto=Main+Page create an account] if you wish to contribute, that would bring you great honor.&lt;br /&gt;
&lt;br /&gt;
== List of current pages ==&lt;br /&gt;
*[[Zilla Dorms]]&lt;br /&gt;
*[[Evil Ninja]]&lt;br /&gt;
*[[House of Wang]]&lt;br /&gt;
*[[Heavy Metal]]&lt;br /&gt;
*[[WangBang]]&lt;br /&gt;
*[[Wang&#039;s head]]&lt;br /&gt;
*[[TEN]]&lt;br /&gt;
*[[Coolie]]&lt;br /&gt;
*[[NukemNet]]&lt;br /&gt;
*[[VoidSW]]&lt;br /&gt;
*[[Shadow Warrior]]&lt;br /&gt;
*[[TCRF backup]]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=224</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=224"/>
		<updated>2026-02-21T09:00:03Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues and inconsistencies with original game.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
*[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=223</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=223"/>
		<updated>2026-02-21T08:59:55Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues and inconsistencies with original game.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[https://dukeworld.com/eduke32/synthesis/latest/ VoidSW latest builds]&lt;br /&gt;
[https://voidpoint.io/terminx/eduke32 GitLab]&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=222</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=222"/>
		<updated>2026-02-21T08:57:55Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Launcher]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues and inconsistencies with original game.&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:Voidsw.png&amp;diff=221</id>
		<title>File:Voidsw.png</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:Voidsw.png&amp;diff=221"/>
		<updated>2026-02-21T08:57:09Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=220</id>
		<title>VoidSW</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=VoidSW&amp;diff=220"/>
		<updated>2026-02-21T08:55:50Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:voidsw.png|right|thumb|320px|Logo]]&lt;br /&gt;
&amp;lt;strong&amp;gt;VoidSW&amp;lt;/strong&amp;gt; is the most relevant source port of [[Shadow Warrior]], released as a public beta by [[Hendricks266]] in the May of 2020.&lt;br /&gt;
&lt;br /&gt;
[[NY00123]]&#039;s netcode improvements in particular were a major selling point that elevated VoidSW above other source ports, bringing [[WangBang]] in VoidSW from being outright unplayable to VoidSW being the best option available for multiplayer. Though despite all this it&#039;s still far from perfect, as there are numerous new issues and inconsistencies with original game.&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
	<entry>
		<id>https://desomorphine.ru/sw/wiki/index.php?title=File:Test.mp4&amp;diff=219</id>
		<title>File:Test.mp4</title>
		<link rel="alternate" type="text/html" href="https://desomorphine.ru/sw/wiki/index.php?title=File:Test.mp4&amp;diff=219"/>
		<updated>2026-02-20T19:16:00Z</updated>

		<summary type="html">&lt;p&gt;Mawxiwtz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mawxiwtz</name></author>
	</entry>
</feed>